Mobile UX Design

Rosebud

rosebud project cover

About project

Mobile design for concept project

Additional Information:

Tools: Figma, Photoshop

Platform: Mobile Design

project logo

Background: A Chicago-based Restaurant Group with locations throughout the city and suburbs serving authentic high-quality Italian cuisine.

Problem: There was no easy way for customers to place an order online. They either had to place a call to the restaurant or go to the restaurant's location to place a take-out order. Both of those options can be time-consuming and may deter busy customers from placing take-out orders. Customers needed a quick and simple way to place an order through their mobile devices.

My Role: UI/UX Design, Created user flows, sketches, low and high-fidelity wireframes demonstrating the product experience and application style guide.

Objective: Design a way for customers to easily order food via their mobile device.

Solution: Create a simple-to-use mobile app that lets customers quickly place a food order through their mobile device.

Requirements (User Story)- A User should be able to:

  1. Quickly and easily place a food order.

  2. Customize any order

  3. View full Menu

  4. Select pick up location & time

  5. Re-Order items as a repeat customer

  6. Have saved payment information

Personas

Personas for app

High Fidelity Wireframe

General Flow

  • screen 1

    On the Home screen the User is able to navigate directly to the Menu or go to their Profile.

  • screen 2

    The Profile screen lets users make account adjustments, order gift cards & view restaurant events.

  • screen 2

    Here the user can select a menu category or place a re-order if they are logged in to their account.

  • screen 4

    After a menu category is selected the user can swipe through to view more items then tap to select.

  • screen 5

    When a menu item is selected the user is then able to customize it to their preference and add it to their order.

  • screen 6

    On the My Order screen selected items can be viewed, edited, or deleted. The user can also view the total amount due.

  • screen 7

    By default nearest location is automatically chosen or user can pick desired pick up location.

  • screen 8

    Next the user can choose to pick up their order at the earliest time available or select a time that works best for them.

  • screen 9

    Upon checkout payment options include Apple Pay, Credit Card, PayPal or Gift Card.

  • screen 10

    An Apple Pay user can complete payment with Touch ID.

  • screen 11

    Pick up confirmation number, count down timer & a map to restaurant location display upon successful checkout.

High Fidelity Wireframe

Alternate Flow

  • screen 12

    A user can view previous orders and re-order a meal quickly.

  • screen 13

    Saved credit card payment checkout.

  • screen 14

    Successful payment screen for logged-in user.

Low Fidelity Wireframes

Design plan of general user flow according to requirements.

Alternative flow design plan for logged in user.

alternate flow sketch

Style Guide Details

Condensed style guide

simple style guide

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